Ubisoft has a pretty blank slate for the rest of this year after recent company updates showed various games being delayed. These include Assassin’s Creed Riftand its ambitious movie tie-up Avatar: Frontiers of Pandora, which has been pushed back to at least spring 2023. It appears this delay could stem from the fact that its gameplay systems are in a rough state.
This is according to regular industry observer Jeff Grubb who has a very good track record on predictions and insider knowledge. Hon Twitter, he said that while Avatar: Frontiers of Pandora “looks pretty”, its gameplay is in “rough shape” apparently. He said that he learned this roughly a month ago.
Ubisoft had originally set a timeline for sometime this year for the game to launch, but to push it back at least another year is a considerable delay. Avatar: Frontiers of Pandora is set to be a vibrant, open-world experience complete with missions and quests that take place in the universe established by James Cameron’s blockbuster movie, sequels for which are due to be released later this year.
The Ubisoft and Massive Entertainment title is using the latest incarnation of its Snowdrop game engine. The French developer and publisher said the extra development time was intended to allow the team to deliver a “cutting-edge immersive experience that takes full advantage of next-gen technology”.
The Avatar movie released all the way back in 2009 and went on to become the highest grossing movie of all time, managing to rake in close to three billion dollars at the box office worldwide. It was credited as one of the first movies to properly use 3D in cinemas and cemented Cameron’s status as one of the most commercially successful directors of all time as he somehow managed to overtake Titanic, another enormous commercial success for the American. Ubisoft’s delayed game is one of the few triple-A titles in development based on Cameron’s movie universe.
Avatar: Frontiers of Pandora is set for Amazon Luna, PS5, Xbox Series X, PC, and Stadia.